These days I'm working on the design of the FPS game map. So I viewed some of the Quake3 maps for reference, and most of them are custom maps that have been made by users and fans of the game. They are amazing… Very nice themes, modeling, textures, connectivity and item placement. Building a map is easy, but doing a good neat job to make the game enjoyable takes the combination of all elements above if not more.
And I'm building the map with Blender to be able to use it in our own FPS game. I hope we will be able to release this game and it's source code soon!
No comments:
Post a Comment